Learn AR Development That Actually Makes Sense

We started this program because too many people were getting lost in confusing tutorials and outdated courses. Our approach is different – we teach mobile AR development the way we wish someone had taught us. Real projects, honest feedback, and skills you can actually use.

18 Weeks of hands-on learning
12 Real AR projects completed
6 Students per cohort

How We Think About Teaching

Most coding bootcamps rush through concepts, leaving students confused and overwhelmed. We took a step back and asked ourselves what actually works when learning something this technical.

Turns out, people learn best when they're building things that matter to them. So instead of lecturing for hours, we spend most of our time working through real AR projects together. You'll mess up, we'll help you figure out why, and you'll remember the lesson because you lived it.

We also keep groups intentionally small. Six students max per cohort. This isn't just about individual attention – though that helps – it's about creating an environment where everyone feels comfortable asking questions and sharing their struggles.

And yeah, we focus specifically on mobile AR because that's where the opportunities are right now. Desktop VR gets all the headlines, but mobile AR is what businesses actually need.

Students collaborating on AR project development during workshop session

What Drives Us

Real experience over theory
Small groups, big impact
Honest feedback always

What Makes Our Method Different

We've tried a lot of teaching approaches over the years. Some worked, many didn't. Here's what we landed on and why it matters.

01

Project-First Learning

Every concept you learn is tied to a project you're actively building. Week one, you're already creating a simple AR marker tracker. By week three, you're building location-based experiences.

Why this works: Context sticks. When you learn a technique while solving a real problem, you remember it. Isolated theory just fades away.
02

Continuous Code Review

Every single project you submit gets reviewed by us. Not automated feedback – actual human eyes looking at your code and explaining what could be better and why.

Why this works: You learn faster when someone points out your blind spots. We catch bad habits early before they become ingrained.
03

Mobile-Specific Focus

Everything we teach is optimized for mobile devices. Performance considerations, touch interactions, battery life – these constraints shape how we approach every project.

Why this works: Mobile AR has different challenges than desktop development. Learning both at once just creates confusion.

Where People End Up After Learning With Us

Portrait of Ragnar Eriksen, AR developer

Ragnar Eriksen

I came in with basic JavaScript knowledge but zero experience with 3D or AR. The first few weeks were honestly pretty challenging – wrapping my head around spatial coordinates and camera positioning took time.

What helped most was building that museum guide app in week eight. Suddenly everything clicked. I ended up expanding that project for my portfolio and used it in job interviews.

Oct 2024 Started freelancing, built AR feature for local retail app
Jan 2025 Joined small dev agency focusing on mobile experiences
Mar 2025 Leading AR integration for educational platform project
Portrait of Sasha Volkov, mobile developer

Sasha Volkov

I was already working as a mobile developer when I joined, but AR was completely new territory. My company wanted to add AR features to our product and I volunteered to learn it.

The program gave me enough confidence to propose and build our first AR prototype. It wasn't perfect, but it proved the concept worked. That led to more opportunities internally.

Dec 2024 Built and shipped first AR feature at current company
Feb 2025 Promoted to lead mobile AR initiatives for product team
Apr 2025 Mentoring junior developers on AR implementation

Next Cohort Starts October 2025

We run three cohorts per year, starting in March, July, and October. The October session usually fills up first because people prefer learning new skills heading into winter.

Classes happen twice a week in the evenings – Tuesdays and Thursdays from 6:30 PM to 9:00 PM. We know most people are working during the day, so we built the schedule around that reality.

Between sessions, expect to spend another 8-10 hours per week on projects and assignments. That might sound like a lot, but it's necessary if you actually want to get good at this stuff.

Applications open in late August. We'll ask you about your current coding experience and what you hope to accomplish. No formal interviews – we just want to understand where you're starting from so we can help you effectively.

Program Structure

Duration 18 weeks
Class Sessions Tue & Thu, 6:30-9:00 PM
Group Size Maximum 6 students
Projects 12 guided + 1 capstone
Applications Open August 25, 2025
Developer workspace showing AR application development on mobile device

Want to Know More About the Program?

Send us a message and we'll answer your questions. No pressure, no sales pitch – just honest info about what the program involves and whether it might be a good fit for where you are right now.

Get in Touch